I am a high school student in Shanghai focusing on advancing my game design skills.
Recent Work
In the past three years, I spent a lot of effort to improve my knowledge and skill in game design. I was not limited to any specific aspect, as I covered a variety of genres from board games to 2D and 3D projects. The following projects are the ones that I’m most proud of. They include Light and Shadow, a 2D platformer game; Track Master, a multiplayer board game; Endless Journey, a 3D scene design; and Deceptive Summoning, a group project made in 3 days for a game tournament.
Click the images below to check out my work!
In My Free Time
In my free time, I’m also a passionate gamer. I like to play games from a variety of topics and genres, including soul-like, 2D platformer, fps, open world, etc. The game I poured most of my effort into is Geometry Dash, a challenging fast paced 2D parkour platformer. So far, I’ve played this game for more than 4000 hours in a span of 6 years. One of the best achievements I’ve made in the game is when I spent 10 months and built a collab level with the game’s community. It was a collaboration I hosted between 10 level creators that I contacted on social media. The level was a success and got rated, which means recognition from the game’s developer. Up until now, it has reached 33k downloads and 1.8k likes on the server.